nations:taipan

Empire of Tai Pan

The Great Empire of Tai Pan is a familiar, yet alien offspring to the other human civilizations in the sector. Taianese citizens are synthetic, amalgamated beings of genetics and technology made to transhuman principles entirely removed from common humanity. Outwardly the Tai Pan Empire portrays itself as a tranquil idyllic pond, but under the surface flow the fractured currents of looming crisis and repressed humanity.

The Empire of Tai Pan
Capital: Imperial City, Liang (Tai Pan)
Major Species: Taianese, Kammee
Minor Species: Elves, Yazata, Jongwu
Offical Languages: Taianese (Kantongo)
Currency: Monoply Money
Current Year: Year of Imperial Succession 34?
Government Type: Caste-based Empire
Image of the Imperial House
Emperor: Cixi Kuan Leong
Emperor Cixi
Empress: Cixi Zhangsun
Empress Cixi
Date of Establishment: 2958
Approximate Population: 21.3 Billion

A focal point of diplomatic crisis’s in the sector, the Empire uses its martial and cold intellectual might to deal with foreign or domestic threats; and is not afraid of controversy in favor of preemptive strikes and military adventurism. The Taianese core population are made to order in artificial wombs according to a strict caste system, ensuring they fit the manifest destiny of the empire and safeguarding the peace and stability of society. Also residing within the empire are the remnants of Liangs original elf inhabitants, the home provinces of the yazata, and a handful of protectorate states. Beneath, but not out of sight of the governing Tai Pan rule, citizens of these outside societies are permitted to birth freely.

Primary Taianese Forms are the most compelled within the Caste system, Dragons can only be Mandate, Tigers can only be Destroyer. Kammee are seen in all three castes but rarely attain high position in any unless adopted by a higher form. All other species may choose to integrate into the caste system, or be disdainfully excluded.

Dragon Form

Dragon forms are the summit of Taianese hierarchy, at once both the most permitted to free thought but also the most closely monitored for deviancy. Of the Mandate caste, the dragons guide and advise the rest of Tai Pan society to greatness. In practice the dragons rule the empire and rule each other even more sternly.

Tiger Form

Tigers are the most well known Taianese type external of the empire, being the leadership of the Destroyer caste. Their bodies and minds are made for combat, their minds bled dry of emotion, and their drive focused solely on their jobs. However, with focus of the Dragons turning inward, the Tigers have been all too often been left to handle diplomatic affairs with external powers, it has not always gone well.

Kammee

The industrial backbone, the kammee are the lowest form of the Taianese society, made from the genetic material of conquered subjects both elf and human and put to work. Kammee have their place, and often strive to become more than they are, provided they work hard and don’t cause any headaches for their controllers.

Elves

A conquered people, many elves have fled or been exiled to outer worlds or protectorates, but some still remain despite the repeated failed insurrections and judicious jackbootery applied by the Taianese. Elves are sometimes confined to the wilderness, but a few have tried to make do with their lot and integrate as they can within the Empire.

Yazata

The Yazata reservations remain some of the most autonomous on the planet of Liang, as they were not as immediately hostile towards the Taianese settlers. As part of their coming of age many yazata travel abroad of the reservations seeking glory and power to attain status within their own society, and so are usually free to travel as they wish, cropping up in all kinds of places as agents of powerful people.

Jongwu

The finest pets in all the galaxy, elevated from simple primitive origins on earth and brought to conversational intelligence. While not regarded as independently sapient, and requiring owner and registration by law, Jongwu are beloved, loyal companions for the discerning, and concerned home owner.

Taianese culture was engineered, taking elements of Earth culture that the first Taianese were indoctrinated into and, in their view, perfecting it. By harnessing the forces of creation and destruction under the guiding yoke of the Dragon Caste, their society will become an unstoppable element of nature, as natural as the pull of gravity or the splitting of the atom.

Taianese value their core citizenry immensely, taking pride even in how civilized and well cared for their lowest caste members are. Even the Jongwu are an extension of this expression of mastery over nature. While mostly tolerant of barbarian cultures within their territory, anything resembling a threat to the stability of their realm is ruthlessly crushed with a heartless and methodical process of calculated violence and repression.

Their society is divided into three castes, each with three classes to denote leadership. Each Taianese citizen is born, or placed into a caste for life, however a members class can, with dedication and sometimes a little luck rise or lower within their caste.

The castes are Mandate, Destroyer, and Maker. Destroyer and Maker are the forces of creation and destruction within the universe, made malleable with the driving vision and thought of the Mandate class who sets the goals for these powers. In reality, however, it is often the Mandate class that rule uncontested within their society, while Destroyer and Maker leadership place overwhelming importance on their own functions.

The first class of each caste are the strategic leadership of the caste, some of whom may be found within the Palace itself. Second classes are typically operational leaders, specialists, or other high value personnel who have risen above their peers. Third class are the masses of skilled or unskilled labour that allow the heartbeat of the empire to carry it across the stars under the gentle guiding hands of the upper classes.

The Barbarians and Outsiders are tolerable, as long as they do not pose a threat or otherwise themselves useful, even if they continue to exist simply because they cannot be made to disappear easily without costing the empire a lot of other things. Jongwu, despite begin arguably sapient in some nations, are still legally animals and require owners and registration to be permitted.

The government of Tai Pan is ruled with the absolute authority of the Immortal Emperor, one of the longest and most perfect Taianese to have been created. Some may say that such a technologically advanced society governed by monarchy is a juxtaposition, however any good Tai Pan citizen will argue that a kingdom is only as good as its leader, and in a society where the greatest minds can be made on demand a kingdom is naturally the most efficient way to rule. After all, it is better to be ruled by the best of your kind, than lead to ruin by the rest.

Of course, one man does not a kingdom make, and the imperial palace is teeming with the greatest minds the galaxy has to offer. The Emperor is of course joined by an Empress, who heads the Kinnar, his trusted advisers with free access to the Imperial Chambers, the Emperors throne room, and quarters within the Imperial Palace. Below this nexus of power and are the three branches of power that stem from the tree of Tai Pan, Tranquillity, Prosperity, and Harmony.

The branch of Prosperity mediates upon the betterment of the nation and the peoples living within, making sure the rice fills all bowls and the weary have rest. Ruled by powerful ministers representing the different divisions of labour and industry, their byzantine nature of alliances, favours and power both maker and dragons navigate with practiced grace to present the emperor with the most accurate forecasts and solutions to all problems within the empire.

The branch of Tranquillity has rule of martial force and recognition of danger, both from abroad, the barbarians, or within. Multiple command divisions separate the various destructive energies of the empire and keep them under control of the Mandate. Multiple peers of command discuss and argue strategies and national need, as well as who requires what resources to complete the satisfy the goals of the Mandate.

The branch of Harmony is made up the think tanks, planners, and diplomats of the empire, made almost exclusively of the Dragon caste, they manage the balances of power within the empire and, with the emperors permission, seek arrangements abroad to promote Tai Pans rightful place amongst the stars.

The members of the Kinnar wear mourning clothes within the Imperial Chambers, and argue behind closed doors about what to do as their immortal emperor is laid low not age, or sickness, or wounds, but by the degrading primitive means of emotion. His time in seclusion slowly stretching the ability of the country to function.

Viceroyalty

Imperial Viceroys rule in the Emperors stead in the territories of the empire, managing and collecting tithes over the expanse of the Empire. Large, prosperous planets may have their own viceroy, while on the outer, less developed frontier entire star or planet systems may be under the sole custody of a single viceroy and may almost be a ceremonial title. Viceroyalty is granted to favored servants of the Emperor for their service and given wide authority to keep their territories quiet and under control without any Imperial assistance except in times of crisis.

Protectorate

Protectorate status is a new concept created by the Emperor originally meant to shift undesirable elements of the empire into a confined, more manageable space after the Wangdaio colonies collapsed and severed that particular exit. However, with the recent Taianese political troubles the protectorate system has been left largely unmanaged almost from the moment of its writ in law, and has become a looming issue in the Tai Pan court, particularly as certain elements gain concerning amounts of power.

This section undergoing heavy reworking

Though a relatively young nation just over half a century old, the Empire of Tai Pan possesses one of the most advanced, cutting-edge militaries in the sector; the Imperial Taianese Navy. Despite this, however, its Earthly heritage is clearly visible in its equipment. The ships produced are mostly in their second generation and share many traits and features that would be familiar to anyone trained on Alliance equipment. As a result, they do share certain visual similarities as well but have already begun to diverge in appearance, becoming sleeker and more refined with each iteration. Just as their changing appearance implies, however, Taianese ships enjoy increased performance over their Alliance counterparts. The very same goes for their small arms as well. Smaller, lighter and with sleek, ergonomic designs, the Taianese use weapons that are improved and refined from what they brought with them. Though they are well capable of creating plasma weapons, the Taianese generally eschew these, with a few exceptions, in favor of more precise and easy to produce laser weapons, giving them an excellent balance of both quality and quantity. Meanwhile, their infantry armors are considered above the gold standard of the sector; these can be expected to provide complete head to toe protection, an environmentally sealed body suit, and a helmet with integrated life support and combat sensors. But most importantly? Personal energy shielding, something much coveted but out of reach by many others.

Tai Pan history beings, like most things, with something quite small. The multiplication of the human embryo in artificial wombs made “human” laborers obsolete, laws against cloning effectively bypassed with an endless supply of test subjects, science madly augmented this new lifeform they had made. Soon armies of such made men and women laboured as slaves across human civilization, but not all would accept such treatment.

The hijacking of UESS Voyager and her escorts was a carefully planned heist, which almost didn’t succeed. Human sympathizers and the lucky slaves who drew lots boarded and fled in the colony vessel, leaving behind many of their own to an uncertain fate as they fled into deep space. On and on they pushed the experimental machines untried engine, further and further they went. They ran until their little ship could run no more, its machinery burned out and its systems cracked and overstrained from such long-term use. The year was 2958, over one hundred years had passed since the exodus, and in that time the made men, the Taianese, had reformed themselves.

They came to a star system with eleven planets, only one of which looked promising for a colony. But they were not the first here, unknown humanoids calling themselves the Tatya Hini, the Yazata, and even humans were living there. Many stories were shared but running out of time and with few other options, the Taianese took landfall. The humans of Liang were not alone, indeed, their own ship had left long after the chaos of the Taianese exit had settled into history and they recognized who these newcomers were. Already rankled at the displacement of some of their own people, a tense peace lasted, grudges remembered, mistrust malingered, and old remembered hatreds stirred in the hearts of Taianese and humans.

Despite renouncing violence as human hold-over they could evolve out of, this belief was strained by the situation. Finally, it broke in 2969 when war came, and it came for the new Tai Pan nation. A coalition of elves and supported by humans formed together with the sole goal of removing the Taianese from the planet. They cared not where, forgetting that for the Taianese the trip was a one-way affair, and beings pushed to the point of destruction or resistance, have few options.

It’s hard to say who killed more of who, certainly when the dust settled after the first round half the elves ceased to exist. But despite the Taianese mounting an insane resistance, militarizing their entire society and sacrificing all to stem the tide against them. Not just the lives they’d lost, but the lives they’d taken changed them. No longer innocent, they evolved. War became part of them.

Three more wars would be fought, and when it was all said and done the elves lost. Definitively. The public executions of the last uprisings ring leaders was just the artistic finishing flourish on a series of wars that no one involved would truly heal from. The wars had cost Tai Pan three emperors, the last retreating into seclusion inside the confines of his Imperial Palace. By this time the Destroyer caste wasn’t just a temporarily raised militia of amateurs, it had become the third pillar in the entire Tai Pan society. And, as with all parts of culture, the Destroyer caste would have to continue to justify their existence.

Masters of technology and genetics, the Tai Pan science caste has cracked many of the secrets of life, both organic and synthetic. Being equally adept at making machines as making human bodies whatever they need, Taianese technology has both substance and style but can be rare outside the Empire, unless friends of the empire work harder on their friendship

Technology is life in Tai Pan, it’s used to entice many, for many others it’s already inside their heads and any who refuse it are excluded as outsiders. First-Class Taianese citizens are fully integrated into the information network of their society, their minds constantly bombarded with demands even while their bodies are at rest. Lower class citizens use augmentations to allow their bodies to achieve great feats of strength and dexterity, allowing them to better fulfil their role within society. However, all things come with a cost, and this technology can often be used as a tender hook into a persons freedom. After all, where else is one going to get spare parts for that new piece of tech but back to the makers.

Tai Pan technology fuses their ability to make more citizens on demand for exactly the amount of labour they need, with the production equipment and data to produce exactly as much as they need. Their control of genetics allows them to transform the human body and cross it with abilities and features that many argue to be entirely unnatural. Indeed, entire new bodyforms of humanity have been produced merely as a side project of Tai Pan scientists. The Jongwu are among the many creations that the Taianese are most proud of, self-determined pets capable of caring for both their owner and themselves equally.

Tai Pan products are marketed as sleek and desirable among other nations, allowing Tai Pan makers to become trend setters in the Alliance and other human nations. This status also gives them some diplomatic leverage in trade discussions as high-tech manufacturing and industrial equipment can be hard to come by, even in other developed nations. The rare Taianese deviant outside the Empire can be a somewhat reliable but slow source of imperial technology for those unwilling to dance to the imperial tune.

OOC Notes

As of the moment, Tai Pan is an ongoing project of Shattered Universe, and as a result, many pages are an active work of progress. The core concept is to bring a science fiction transhuman species and nation into the story. They are purpose-built using several philosophies and inspirations from literature. That being said if you desire to contribute to the Tai Pan Project, there is a wiki article below with some guidelines for making Tai Pan fluff and articles.

Jimmy's Notes

I've hammered in a new Culture header. There might be a couple of orphaned pages from this change but I believe this change is necessary, myself or someone else might have to hunt those down. The new Government header is barebones but gives a rough outline of one way to organize the country. If anyone has any particular changes to make feel free to make them.

The rough outline of a Government is there, I will be writing up the barebones of a bigger page in time, including a layout of the Imperial Palace (debating if the palace should go in government or planet article as a location), as well as positions at court and expanding on the domestic machinations of the Kinnar who are powerful figures in government.

I'm still discussing with admins about the History section, as that requires a more nuanced approach than my usual bull-in-a-china-shop attitude lately. I smashed the History section and rewritten it so if there's an update to the general history most of the changes will just need to be a few dates. I've boiled it down to the important bits and might have left too much of my own personality in it, but it's definitely quite rough.

I smashed the Technology section and tried to generalize it and mention its place within the setting at large. It will need more links to tie various tech articles into it as examples, and such.

Okay, that's all the headers I've been asked to do. The next few updates on this page will be focusing on integrating and improving the sections. Both in minor rewrites and the addition of visuals. Including adding more links, and more visual references for things such as the different races in the Empire.

In other pages, I am eyeing up the Liang planet article and the General History articles for some major updates, but there's a lot of strings in there that I need to discuss with people before changing. In particular locations on Liang that need filling out, as well as making a new Imperial City and a few reminds of the last wars. I would also like to integrate the Yazata more and flesh out their cities and culture.

Experimental Wrap has been added, expanding the information on it as well as a few visual items that may or may not work for everyone. The Imperial Seal is a temporary image made by yours truly. Addendum, added most of the visual stickers for species, still need to add Jongwu, but we don't have any art for Kammee. Also, fixed up all the spellings of Kammee on this page.

  • Kammee Art is a temporary image by Koyorin
  • Various other arts including Nicoy, Farisato, Juliana Whilhem, and others. Commissioned by Kim, Mike, Jimmy, and others.
  • Temporary Imperial Seal by Jimmy.
  • nations/taipan.txt
  • Last modified: 2020/09/18 05:21
  • by jimmy